Book – Blender 3D Tutorial – How to model Game Assets #02

The second Part of this series will be a book!
It has a low poly count but looks realistic.
So let’s open Blender and start creating!

Reference Image: https://pixabay.com/de/photos/buch-alt-b%C3%BCcher-freigestellt-lesen-1991816/

You can create Normal/Height and Roughness Maps by using this Website: https://cpetry.github.io/NormalMap-Online/

Pages Texture: https://pixabay.com/de/photos/buch-alte-geschlossen-jahrgang-550401/

Cover Texture: https://pixabay.com/de/photos/buch-pr%C3%A4gung-ornament-verzierung-3044875/

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