I have added the new Find Shortest Path Node in the Animation Nodes + Extra Nodes for Blender. This node is based on Dijkstra’s algorithm which is a single source. However, I have implemented it in such a way that it can not only handle the multiple-sources and a mesh that has multiple-islands. It can be used in many areas of CGI.
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Blend file download link: https://drive.google.com/open?id=179M6b8w9sG9f7aGomEerTsHcpPf-ACkK
Procedural Materials with UV Nodes in Animation Nodes in Blender – Tutorial: https://youtu.be/HHnpax7egHM
Accreting Black Hole in Blender Eevee: https://youtu.be/06NLnwnjIcA
To install Extra-Nodes you have to follow the steps which are in the ReadMe file in the “newnodes” folder. Or you can download the compile-build of animation nodes from here,
compiled Animation Nodes with Extra Nodes for Blender 2.8x:
Windows – https://blender.community/c/graphicall/0hbbbc/
Linux – https://blender.community/c/graphicall/tdbbbc/
Mac – https://blender.community/c/graphicall/phbbbc/
Extra Nodes Download Link For Blender 2.79: https://github.com/3DSinghVFX/animation_nodes/tree/v2.1_extranodes
Extra Nodes Download Link For Blender 2.8x: https://github.com/3DSinghVFX/animation_nodes/tree/extranodes
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Blender: https://www.blender.org/
Animation Nodes: https://github.com/JacquesLucke/animation_nodes
Music: “Sincerely” by Kevin MacLeod (https://incompetech.com/) Licensed under Creative Commons: By Attribution 3.0 License https://creativecommons.org/licenses/by/3.0/
Images: www.pexels.com
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