Tutorial – Beautiful Water Feature Fluid Simulation in Blender 2.82 and Mantafow

Support me on Patreon to receive the fountain starter file, if you want to skip straight to the fun part: https://www.patreon.com/posts/36919800

I really enjoyed playing with the new Mantaflow fluid simulation solver in Blender 2.82. As someone who has been using Blender for fluid simulation for years now, I have wished for this update for a long time. Let’s hope they soon update Bullet Physics in the rigid body physics, to support GPU acceleration, or at least multithreading… We can only dream.

My second blunder 2.8 tutorial, again in blender 2.82. This should apply to any version of Blender from 2.82 onwards, but From my understanding, this new fluid simulation tool is only available from 2.82, so you won’t be able to do it with earlier versions.

Links:
Reference Image – https://imgur.com/a/XtTwu9q
Granite Material – https://www.youtube.com/watch?v=WkqFS78yS8M
Cement Material – https://www.youtube.com/watch?v=J-a2HYlu6nM
HDR Map – http://www.hdrlabs.com/sibl/archive.html

Time codes:
00:00 – Hello
01:25 – Modelling
21:15 – Materials
28:10 – Image based HDI hack
32:25 – New fluid simulation solver!
45:03 – Easy camera movement trick
55:55 – Compositing

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Computer – http://www.mobymotionblog.com/my-rig

Blender – http://www.blender.org
Luxrender – http://www.luxrender.net/
Sheep it! – https://www.sheepit-renderfarm.com
HDR Maps – http://www.hdrlabs.com/sibl/archive.html

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