5 Blender Workflow Mistakes That Are Killing Your Efficiency (and How to Fix Them)
There is a special kind of dread that comes from opening a Blender project you worked on six months ago. You stare at the outliner and see a wall of cryptic names like Cube.017, Mesh.003, and Material.008. You click around, hoping muscle memory kicks in. It doesn’t. Somewhere in this digital haystack is the geometry…